M:tG card similarity search
2U · Instant
Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Enthralling Hold | 3UU | Enchantment — Aura | Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature. |
Larder Zombie | U | Creature — Zombie | Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3 |
Zephyr Scribe | 2U | Creature — Human Monk | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1 |
Granite Witness | 2WU | Artifact Creature — Gargoyle Detective | Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Granite Witness is turned face up, you may tap or untap target creature. 3/2 |
Belbe's Armor | 3 | Artifact | {X}, {T}: Target creature gets -X/+X until end of turn. |
Elmar, Ulvenwald Informant | 1RG | Legendary Creature — Human | Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) 3/2 |
Niblis of the Breath | 2U | Creature — Spirit | Flying {U}, {T}: You may tap or untap target creature. 2/1 |
Psychic Overload | 3U | Enchantment — Aura | Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent." |
Nightmarish End | 2B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. |
The Black Breath | 2B | Sorcery | Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you. |