M:tG card similarity search
2B · Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Name | Mana | Type | Text |
---|---|---|---|
Sanctum Spirit | 3W | Creature — Spirit | Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2 |
Xira Arien | BRG | Legendary Creature — Insect Wizard | Flying {B}{R}{G}, {T}: Target player draws a card. 1/2 |
Soul Conduit | 6 | Artifact | {6}, {T}: Two target players exchange life totals. |
Fatigue | 1U | Sorcery | Target player skips their next draw step. |
Gem of Becoming | 3 | Artifact | {3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle. |
Jolrael, Empress of Beasts | 3GG | Legendary Creature — Human Spellshaper | {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. 3/3 |
Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |
Mardu Outrider | 1BB | Creature — Orc Warrior | As an additional cost to cast this spell, discard a card. 5/5 |
Lord Windgrace | 2BRG | Legendary Planeswalker — Windgrace | [+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [−3]: Return up to two target land cards from your graveyard to the battlefield. [−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. Loyalty 5 |
Umbris, Fear Manifest | 3UB | Legendary Creature — Nightmare Horror | Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. 1/1 |