Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Coercion

2B · Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Similar cards

Color identity:
NameManaTypeText
Face of Fear 5BCreature — Horror {2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/4
Haggle RInstant — Adventure You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
Noggle Ransacker 2U/RCreature — Noggle Rogue When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. 2/1
Eriette's Whisper 3BSorcery Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Aether Rift 1RGEnchantment At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Fodder Tosser 3Artifact {T}, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.
Immersturm Skullcairn Land Immersturm Skullcairn enters the battlefield tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
Isperia the Inscrutable 1WWUULegendary Creature — Sphinx Flying Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle. 3/6
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
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