Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cogwork Archivist

6 · Artifact Creature — Construct

Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. 4/5

Similar cards

Color identity:
NameManaTypeText
Merrow Harbinger 3UCreature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3
Neurok Prodigy 2UCreature — Human Wizard Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1
Split the Party 3UUSorcery Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Carrion Grub 3BCreature — Insect Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) 0/5
All Suns' Dawn 4GSorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Wake the Past 5RWSorcery Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Temporal Adept 1UUCreature — Human Wizard {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1
Eccentric Farmer 2GCreature — Human Peasant When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 2/3
Scouting Trek 1GSorcery Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Hostile Negotiations 3BInstant Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
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