M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Soulflayer | 4BB | Creature — Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4 |
Hanweir Lancer | 2R | Creature — Human Knight | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2 |
Spectacular Showdown | 1R | Sorcery | Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Trained Arynx | 1W | Creature — Cat Beast Mount | Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1 |
Titanic Ultimatum | RRGGGWW | Sorcery | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. |
Karlach, Raging Tiefling | 1R | Legendary Creature — Tiefling Barbarian | First strike Rage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard. 2/2 |
Cabaretti Initiate | G | Creature — Raccoon Citizen | {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. 1/2 |
Éowyn, Lady of Rohan | 2W | Legendary Creature — Human Noble | At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4 |
Rigging Runner | R | Creature — Goblin Pirate | First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/1 |
Heightened Reflexes | R | Instant | Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |