Card Codex

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17 May 2024: Card library updated.

Coils of the Medusa

1B · Enchantment — Aura

Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Scour 2WWInstant Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Labyrinth Raptor BRCreature — Nightmare Dinosaur Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2
Starfield of Nyx 4WEnchantment At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Celestial Archon 3WWEnchantment Creature — Archon Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike. 4/4
Druid of Purification 3GCreature — Human Druid When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3
Everything Comes to Dust 7WWWSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sigil of Sleep UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Spreading Seas 1UEnchantment — Aura Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Greater Werewolf 4BCreature — Werewolf At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Child of Thorns GCreature — Spirit Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1
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