Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cold Case Cracker

3U · Creature — Spirit Detective

Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3

Similar cards

Color identity:
NameManaTypeText
Orzhov Euthanist 2BCreature — Human Assassin Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. 2/2
Su-Chi Cave Guard 8Artifact Creature — Construct Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Unholy Indenture 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
Bleed Dry 2BBInstant Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Seed Guardian 2GGCreature — Elemental Reach When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. 3/4
Grim Haruspex 2BCreature — Human Wizard Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Broodmate Dragon 3BRGCreature — Dragon Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4
Coastline Chimera 3UCreature — Chimera Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5
Dromoka, the Eternal 3GWLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5
Page 102