M:tG card similarity search
3U · Creature — Spirit Detective
Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Name | Mana | Type | Text |
---|---|---|---|
Lantern Bearer | U | Creature — Spirit | Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Spirit of the Hearth | 4WW | Creature — Cat Spirit | Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5 |
Messenger Drake | 3UU | Creature — Drake | Flying When Messenger Drake dies, draw a card. 3/3 |
Ithilien Kingfisher | 2U | Creature — Bird | Flying When Ithilien Kingfisher dies, draw a card. 2/1 |
Kingfisher | 3U | Creature — Bird | Flying When Kingfisher dies, draw a card. 2/2 |
Palace Familiar | 1U | Creature — Bird | Flying When Palace Familiar dies, draw a card. 1/1 |
Runewing | 3U | Creature — Bird | Flying When Runewing dies, draw a card. 2/2 |
Abzan Skycaptain | 3W | Creature — Bird Soldier | Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |
Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |
Will-o'-the-Wisp | B | Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1 |