Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cold-Eyed Selkie

1G/UG/U · Creature — Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. 1/1

Similar cards

Color identity:
NameManaTypeText
Druid's Deliverance 1GInstant Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Everdawn Champion 1WWCreature — Human Soldier Prevent all combat damage that would be dealt to Everdawn Champion. 2/2
Darkness BInstant Prevent all combat damage that would be dealt this turn.
Fog GInstant Prevent all combat damage that would be dealt this turn.
Holy Day WInstant Prevent all combat damage that would be dealt this turn.
Root Snare 1GInstant Prevent all combat damage that would be dealt this turn.
Slimefoot, the Stowaway 1BGLegendary Creature — Fungus Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token. 2/3
Wildfire 4RRSorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Shoal Kraken 4UCreature — Kraken Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5
Armory Automaton 3Artifact Creature — Construct Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) 2/2
Page 170