M:tG card similarity search
3R · Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Name | Mana | Type | Text |
---|---|---|---|
Ivory Cup | 1 | Artifact | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. |
Psychic Allergy | 3UU | Enchantment | As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |
Ronin Cliffrider | 3RR | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. 2/2 |
Vigilante Justice | 3R | Enchantment | Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. |
Relic Bind | 2U | Enchantment — Aura | Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life. |
Consign to the Pit | 5B | Sorcery | Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. |
Sword of Feast and Famine | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2} |
Hurloon Shaman | 1RR | Creature — Minotaur Shaman | When Hurloon Shaman dies, each player sacrifices a land. 2/3 |
Sunset Revelry | 1W | Sorcery | If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |