Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Collar the Culprit

3W · Instant

Destroy target creature with toughness 4 or greater.

Similar cards

Color identity:
NameManaTypeText
Thundercloud Elemental 5UUCreature — Elemental Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. 3/4
Druid of Purification 3GCreature — Human Druid When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3
Heedless One 3GCreature — Elf Avatar Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield. */*
Rhonas's Stalwart 1GCreature — Human Warrior You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) 2/2
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Timber Paladin 1GArtifact Creature — Knight As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Keruga, the Macrosage 3G/UG/ULegendary Creature — Dinosaur Hippo Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. 5/4
Illusory Wrappings 2UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2.
Reduce in Stature 2UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2.
Aquastrand Spider 1GCreature — Spider Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 0/0
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