M:tG card similarity search
2UR · Sorcery
Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
Name | Mana | Type | Text |
---|---|---|---|
Flamewar, Streetwise Operative | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Menace, deathtouch Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar. 2/1 | |
Venarian Glimmer | XU | Instant | Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. |
Hour of Need | 2U | Instant | Strive — This spell costs {1}{U} more to cast for each target beyond the first. Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying. |
Planar Gate | 6 | Artifact | Creature spells you cast cost up to {2} less to cast. |
Watermarket | Land | {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. | |
Essence Leak | U | Enchantment — Aura | Enchant permanent As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." |
Kindly Cognician | 1U | Artifact Creature — Cyborg Artificer | Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast. 1/3 |
Pelakka Predation | 2B | Sorcery | Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card. |
Dream Chisel | 2 | Artifact | Face-down creature spells you cast cost {1} less to cast. |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |