M:tG card similarity search
1WW · Sorcery
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Thornmantle Striker | 3B | Creature — Elf Rogue | When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3 |
| Branching Bolt | 1RG | Instant | Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying. |
| Healing Leaves | G | Instant | Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. |
| Healing Salve | W | Instant | Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. |
| Kami of Restless Shadows | 4B | Creature — Spirit | When Kami of Restless Shadows enters the battlefield, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library. 3/3 |
| Exhibition Magician | 2R | Creature — Human Wizard | When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1 |
| Their Name Is Death | 3BBB | Sorcery | Destroy all nonartifact creatures. |
| The Battle of Bywater | 1WW | Sorcery | Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
| Thornmantle Striker | 4B | Creature — Elf Rogue | When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3 |
| A-You Come to a River | 2U | Sorcery | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |