Card Codex

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17 May 2024: Card library updated.

Collective Restraint

3U · Enchantment

Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Similar cards

Color identity:
NameManaTypeText
An-Zerrin Ruins 2RREnchantment As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
Fell Beast of Mordor 2BBCreature — Drake Beast Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it. 3/3
Lay Waste 3RSorcery Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
Blessing of Frost 3GSnow Sorcery Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Early Frost 1UInstant Tap up to three target lands.
Anticognition 1UInstant Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Befoul 2BBSorcery Destroy target land or nonblack creature. It can't be regenerated.
Intimidation Bolt 1RWInstant Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
Rally the Troops WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
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