Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Collective Unconscious

4GG · Sorcery

Draw a card for each creature you control.

Similar cards

Color identity:
NameManaTypeText
Loyal Drake 2UCreature — Drake Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
Take 2USorcery Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Goblin Picker 1RCreature — Goblin {R}, {T}, Discard a card: Draw a card. 2/2
Riptide Crab 1WUCreature — Crab Vigilance When Riptide Crab dies, draw a card. 1/3
Sage of Lat-Nam 1UCreature — Human Artificer {T}, Sacrifice an artifact: Draw a card. 1/2
Glimmer Lens 1WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip {1}{W}
Rummaging Goblin 2RCreature — Goblin Rogue {T}, Discard a card: Draw a card. 1/1
Cephalid Looter 2UCreature — Cephalid Rogue {T}: Target player draws a card, then discards a card. 2/1
Maze Abomination 5BCreature — Elemental Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5
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