Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Collective Voyage

G · Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Similar cards

Color identity:
NameManaTypeText
Exotic Curse 2BEnchantment — Aura Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Channel GGSorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Haazda Snare Squad 2WCreature — Human Soldier Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. 1/4
Wandering Treefolk 1GCreature — Treefolk Vigilance Domain — {7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control. 2/3
Scourge of Fleets 5UUCreature — Kraken When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. 6/6
Adarkar Unicorn 1WWCreature — Unicorn {T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. 2/2
Bountiful Promenade Land Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
Luxury Suite Land Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
Morphic Pool Land Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Rejuvenating Springs Land Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Page 211