Card Codex

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17 May 2024: Card library updated.

Collector Protector

3WW · Creature — Human Gamer

{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. 2/5

Similar cards

Color identity:
NameManaTypeText
Candles' Glow 1WInstant — Arcane Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Martyrs' Tomb 2WBEnchantment Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Scarecrow 5Artifact Creature — Scarecrow {6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. 2/2
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Healing Grace WInstant Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
Dawn Elemental WWWWCreature — Elemental Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3
Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
Barrenton Medic 4WCreature — Kithkin Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. 0/4
Stonewise Fortifier 1WCreature — Human Wizard {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2
Eerie Interference 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
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