M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tana, the Bloodsower | 2RG | Legendary Creature — Elf Druid | Trample Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.) 2/2 |
Siege Rhino | 1WBG | Creature — Rhino | Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5 |
Rampaging Geoderm | 2RG | Creature — Dinosaur Beast | Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3 |
Minion of the Wastes | 3BBB | Creature — Minion | Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. */* |
Tolsimir, Midnight's Light | 2GWW | Legendary Creature — Elf Scout | Lifelink When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. 3/2 |
Borborygmos | 3RRGG | Legendary Creature — Cyclops | Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. 6/7 |
Kros, Defense Contractor | 1GWU | Legendary Creature — Cat Advisor | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4 |
Strax, Sontaran Nurse | 3RG | Legendary Creature — Alien Cleric | Vigilance, trample Grenades! — {2}, {T}, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls. Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax. 5/5 |
Earthquake Dragon | 14G | Creature — Elemental Dragon | This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. 10/10 |
Blossoming Bogbeast | 4G | Creature — Beast | Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. 3/3 |