Card Codex

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17 May 2024: Card library updated.

Colossal Chorus

6GG · Sorcery — Chorus

Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1.

Similar cards

Color identity:
NameManaTypeText
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Persistent Petitioners 1UCreature — Human Advisor {1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. 1/3
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Pithing Needle 1Artifact As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Glacian, Powerstone Engineer 5ULegendary Creature — Human Artificer {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.) 3/6
Mirror Gallery 5Artifact The "legend rule" doesn't apply.
Black Sun's Twilight XBInstant Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Snowblind 3GEnchantment — Aura Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
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