Card Codex

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17 May 2024: Card library updated.

Colossal Dreadmaw

4GG · Creature — Dinosaur

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6

Similar cards

Color identity:
NameManaTypeText
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Inferno Hellion 3RCreature — Hellion Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3
Hamlet Glutton 5GGCreature — Giant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When Hamlet Glutton enters the battlefield, you gain 3 life. 6/6
Railway Brawler 3GGCreature — Rhino Warrior Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5
Sandstorm Salvager 2GCreature — Human Artificer When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
Demonic Ruckus 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Avatar of Might 6GGCreature — Avatar If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 8/8
Kaheera, the Orphanguard 1G/WG/WLegendary Creature — Cat Beast Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. 3/2
Cosmic Larva 1RRCreature — Beast Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 7/6
Setessan Training 1GEnchantment — Aura Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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