Card Codex

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17 May 2024: Card library updated.

Colossal Majesty

2G · Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Similar cards

Color identity:
NameManaTypeText
Flame Elemental 2RRCreature — Elemental {R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature. 3/2
Sky-Eel School 3UUCreature — Fish Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3
Magmaroth 3RCreature — Elemental At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. 5/5
Drag Under 2USorcery Return target creature to its owner's hand. Draw a card.
Repulse 2UInstant Return target creature to its owner's hand. Draw a card.
Symbol of Unsummoning 2USorcery Return target creature to its owner's hand. Draw a card.
Leyline of the Meek 2WWEnchantment If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Power Struggle 2UUUEnchantment During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
Smash 2RInstant Destroy target artifact. Draw a card.
The Indomitable 2UULegendary Artifact — Vehicle Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6
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