M:tG card similarity search
2GG · Creature — Wurm
Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. 6/5
Name | Mana | Type | Text |
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Insidious Dreams | 3B | Instant | As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order. |
Sunlit Hoplite | 1W | Creature — Human Soldier | As long as it's your turn, Sunlit Hoplite has first strike. Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. 2/1 |
Soldevi Excavations | Land | If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. | |
Dramatic Entrance | 3GG | Instant | You may put a green creature card from your hand onto the battlefield. |
Tergrid, God of Fright | 3BB | Legendary Creature — God | Menace Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. 4/5 |
Karn Liberated | 7 | Legendary Planeswalker — Karn | [+4]: Target player exiles a card from their hand. [−3]: Exile target permanent. [−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Loyalty 6 |
Skirk Drill Sergeant | 1R | Creature — Goblin | Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. 2/1 |
Gnarled Sage | 3GG | Creature — Treefolk Druid | Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.) 4/4 |
A-Soul of Windgrace | 1BRG | Legendary Creature — Cat Avatar | Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {R}, Discard a land card: Draw a card. {B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. 5/4 |
Stoic Sphinx | 2UU | Creature — Sphinx | Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3 |