Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Colossus Hammer

1 · Artifact — Equipment

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Massive Might GInstant Target creature gets +2/+2 and gains trample until end of turn.
Predator's Strike 1GInstant Target creature gets +3/+3 and gains trample until end of turn.
Rush of Adrenaline RInstant Target creature gets +2/+1 and gains trample until end of turn.
Staggering Size 1GInstant Target creature gets +3/+3 and gains trample until end of turn.
Tread Upon 1GInstant Target creature gets +2/+2 and gains trample until end of turn.
Unnatural Predation GInstant Target creature gets +1/+1 and gains trample until end of turn.
Siege Zombie 1BCreature — Zombie Tap three untapped creatures you control: Each opponent loses 1 life. 2/2
Fiery Gambit 2RSorcery Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Spectra Ward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Vampiric Embrace 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Page 136