M:tG card similarity search
1 · Artifact Creature — Construct
{2}, Sacrifice Combat Courier: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sea Gate Restoration | 4UUU | Sorcery | Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. |
Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
Divination | 2U | Sorcery | Draw two cards. |
Quick Study | 2U | Instant | Draw two cards. |
Touch of Brilliance | 3U | Sorcery | Draw two cards. |
Weave Fate | 3U | Instant | Draw two cards. |
A-Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Martyr of Spores | G | Creature — Human Shaman | {1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. 1/1 |
Bookwurm | 7G | Creature — Wurm | Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. {2}{G}: Put Bookwurm from your graveyard into your library third from the top. 7/7 |