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17 May 2024: Card library updated.

Combat Professor

3W · Creature — Bird Cleric

Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Gruul Nodorog 4GGCreature — Beast {R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/4
Leinore, Autumn Sovereign 2GWLegendary Creature — Human Noble Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. 0/4
Beastmaster's Magemark 2GEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Garrison Griffin 2WCreature — Griffin Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Hat Trick 1WInstant Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Windreaver 3WUCreature — Elemental Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3
Lumbering Laundry 5Artifact Creature — Golem {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Sandstone Bridge Land Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.
Tolsimir Wolfblood 4GWLegendary Creature — Elf Warrior Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. 3/4
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