M:tG card similarity search
U · Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Name | Mana | Type | Text |
---|---|---|---|
Brute Force | R | Instant | Target creature gets +3/+3 until end of turn. |
Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Ghitu War Cry | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Giant Growth | G | Instant | Target creature gets +3/+3 until end of turn. |
Howling Fury | 2B | Sorcery | Target creature gets +4/+0 until end of turn. |