M:tG card similarity search
GU · Artifact
Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Primeval Force | 2GGG | Creature — Elemental | When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8 |
Giant Inheritance | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. |
Smog Elemental | 4BB | Creature — Elemental | Flying Creatures with flying your opponents control get -1/-1. 3/3 |
Immaculate Magistrate | 3G | Creature — Elf Shaman | {T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2 |
Cinder Crawler | 1R | Creature — Salamander | {R}: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked. 1/2 |
Gwendlyn Di Corci | UBBR | Legendary Creature — Human Rogue | {T}: Target player discards a card at random. Activate only during your turn. 3/5 |
Fluxcharger | 2UR | Creature — Weird | Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. 1/5 |
Warzone Duplicator | 6 | Artifact Creature — Construct | Prototype {3}{U} — 3/3 When Warzone Duplicator enters the battlefield, return target creature an opponent controls with power less than Warzone Duplicator's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 6/6 |
Sorcerer Class | UR | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. |
Haunting Apparition | 1UB | Creature — Spirit | Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2 |