M:tG card similarity search
GU · Creature — Merfolk Wizard
{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2
Name | Mana | Type | Text |
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Securitron Squadron | 1W | Artifact Creature — Robot | Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. 2/2 |
Vish Kal, Blood Arbiter | 4WBB | Legendary Creature — Vampire | Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. 5/5 |
Defend the Celestus | 2GG | Instant | Distribute three +1/+1 counters among one, two, or three target creatures you control. |
Printlifter Ooze | 1G | Creature — Ooze | Deathtouch Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G} 2/2 |
Bolrac-Clan Crusher | 3RG | Creature — Ogre Warrior | {T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. 4/4 |
Primal Empathy | 1GU | Enchantment | At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. |
Arwen Undómiel | GU | Legendary Creature — Elf Noble | Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2. 2/2 |
Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
Dust Animus | 1W | Creature — Spirit | Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3 |
Sautekh Immortal | 2B | Artifact Creature — Necron | Flash Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 2/2 |