Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Combine Guildmage

GU · Creature — Merfolk Wizard

{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Stumpsquall Hydra XGGGCreature — Hydra When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. 1/1
Overwhelming Encounter 3GGSorcery Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Ruins Recluse 1GCreature — Spider Reach, deathtouch {3}{G}: Put a +1/+1 counter on Ruins Recluse. 1/1
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Sylvan Safekeeper GCreature — Human Wizard Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1
Jon Irenicus, Shattered One 2UBLegendary Creature — Elf Wizard At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3
A-Ochre Jelly XGCreature — Ooze Trample Ward {2} Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Mysterious Egg 1Creature — Egg Whenever this creature mutates, put a +1/+1 counter on it. 0/2
Page 90