M:tG card similarity search
4UU · Instant
Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost. Exile Command the Chaff.
Name | Mana | Type | Text |
---|---|---|---|
Fault Line | XRR | Instant | Fault Line deals X damage to each creature without flying and each player. |
Leyline of the Void | 2BB | Enchantment | If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
Amy's Home | Plane — Earth | When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) | |
Makeshift Mauler | 3U | Creature — Zombie Horror | As an additional cost to cast this spell, exile a creature card from your graveyard. 4/5 |
Wumpus Aberration | 3G | Creature — Eldrazi Beast | Devoid (This card has no color.) When you cast this spell, if {C} wasn't spent to cast it, target opponent may put a creature card from their hand onto the battlefield. Trample 6/6 |
Rise of Extus | 4W/BW/B | Sorcery | Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Arrogant Poet | 1B | Creature — Human Warlock | Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. 2/1 |
Angel of the Dire Hour | 5WW | Creature — Angel | Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4 |
Broken Dam | U | Sorcery | Tap one or two target creatures without horsemanship. |
Quiet Speculation | 1U | Sorcery | Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles. |