Card Codex

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17 May 2024: Card library updated.

Commandeer

5UU · Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Similar cards

Color identity:
NameManaTypeText
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
March of Burgeoning Life XGInstant As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
Trial and Error RRElemental Instant — Fire Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy. Trial and Error deals 3 damage to any target.
Aminatou's Augury 6UUSorcery Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Lifesmith 1GCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. 2/1
Double Down 3UEnchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Lookout's Dispersal 2UInstant This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.
Massacre 2BBSorcery If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.
Absorb Energy 1UUInstant Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
Calculated Dismissal 2UInstant Counter target spell unless its controller pays {3}. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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