M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Name | Mana | Type | Text |
---|---|---|---|
Prismatic Ward | 1W | Enchantment — Aura | Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. |
Vault of Catlacan | Legendary Land | (Transforms from Storm the Vault.) {T}: Add one mana of any color. {T}: Add {U} for each artifact you control. | |
Scrapbasket | 4 | Artifact Creature — Scarecrow | {1}: Scrapbasket becomes all colors until end of turn. 3/2 |
Indrik Umbra | 4GW | Enchantment — Aura | Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Nyxborn Triton | 2U | Enchantment Creature — Merfolk | Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+3. 2/3 |
Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
Tajuru Stalwart | 2G | Creature — Elf Scout Ally | Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 0/1 |
Nature's Embrace | 2G | Enchantment — Aura | Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." |
Valorous Charge | 1WW | Sorcery | White creatures get +2/+0 until end of turn. |
Sceptre of Eternal Glory | 4 | Legendary Artifact | {T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name. |