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17 May 2024: Card library updated.

Commander Mustard

3RW · Legendary Creature — Human Soldier

Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5

Similar cards

Color identity:
NameManaTypeText
Grapeshot Catapult 4Artifact Creature — Construct {T}: Grapeshot Catapult deals 1 damage to target creature with flying. 2/3
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
Gouged Zealot 3RCreature — Cyclops Berserker Reach Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls. 4/3
Chandra, Novice Pyromancer 3RLegendary Planeswalker — Chandra [+1]: Elementals you control get +2/+0 until end of turn. [−1]: Add {R}{R}. [−2]: Chandra, Novice Pyromancer deals 2 damage to any target. Loyalty 5
Perilous Myr 2Artifact Creature — Phyrexian Myr When Perilous Myr dies, it deals 2 damage to any target. 1/1
Join Shields 3GWInstant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Plague Nurse 3GCreature — Phyrexian Cleric Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) 3/4
Goblin Bushwhacker RCreature — Goblin Warrior Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. 1/1
Duelist's Heritage 2WEnchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
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