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17 May 2024: Card library updated.

Commander Mustard

3RW · Legendary Creature — Human Soldier

Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5

Similar cards

Color identity:
NameManaTypeText
Ulvenwald Oddity 2GGCreature — Beast Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4
Driven 1GSorcery Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Sworn Companions 2WSorcery Create two 1/1 white Soldier creature tokens with lifelink.
Trailblazing Historian 1RCreature — Human Shaman Haste {T}: Another target creature gains haste until end of turn. 1/3
Baird, Argivian Recruiter RWLegendary Creature — Human Soldier At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. 2/2
Threaten 2RSorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Melt Through RInstant Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
Boromir, Warden of the Tower 2WLegendary Creature — Human Soldier Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you. 3/3
Battle Rampart 2RCreature — Wall Defender {T}: Target creature gains haste until end of turn. 1/3
Skyspear Cavalry 3WWCreature — Human Soldier Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2
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