Card Codex

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17 May 2024: Card library updated.

Commence the Endgame

4UU · Instant

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Similar cards

Color identity:
NameManaTypeText
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Squee's Revenge 1URSorcery Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
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Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Elenda's Hierophant 2WCreature — Vampire Cleric Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power. 1/1
Vedalken Infiltrator 1UCreature — Vedalken Rogue Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Goblin Smuggler 2RCreature — Goblin Rogue Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2
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