Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Commence the Endgame

4UU · Instant

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Similar cards

Color identity:
NameManaTypeText
Tower Geist 3UCreature — Spirit Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2
Pheres-Band Thunderhoof 4GCreature — Centaur Warrior Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. 3/4
Stonespeaker Crystal 4Artifact {T}: Add {C}{C}. {2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Regenesis 3GGInstant Return up to two target permanent cards from your graveyard to your hand.
Nullify UUInstant Counter target creature or Aura spell.
Name Dropping 1GEnchantment Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.
Sage of Mysteries UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2
Abeyance 1WInstant Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
Runeboggle 2UInstant Counter target spell unless its controller pays {1}. Draw a card.
Page 303