Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Commencement of Festivities

1G · Instant

Prevent all combat damage that would be dealt to players this turn.

Similar cards

Color identity:
NameManaTypeText
Wanderbrine Rootcutters 2U/BU/BCreature — Merfolk Rogue Wanderbrine Rootcutters can't be blocked by green creatures. 3/3
Private Eye 1WUCreature — Homunculus Detective Other Detectives you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn. 3/3
Clockwork Droid 2Artifact Creature — Robot You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.) 3/1
Amphin Pathmage 3UCreature — Salamander Wizard {2}{U}: Target creature can't be blocked this turn. 3/2
Intet, the Dreamer 3GURLegendary Creature — Dragon Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. 6/6
Peace Talks 1WSorcery This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Covert Operative 4UCreature — Human Wizard Covert Operative can't be blocked. 3/2
Bursting Beebles 2UCreature — Beeble Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist. 2/2
Stunning Reversal 3BInstant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
Embermaw Hellion 3RRCreature — Hellion Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. 4/5
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