Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Commit

3U · Instant

Put target spell or nonland permanent into its owner's library second from the top.

Similar cards

Color identity:
NameManaTypeText
Ugin, the Spirit Dragon 8Legendary Planeswalker — Ugin [+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Loyalty 7
Living Tsunami 2UUCreature — Elemental Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. 4/4
A-Winota, Joiner of Forces 2RWLegendary Creature — Human Warrior Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. 4/4
Dark Confidant 1BCreature — Human Wizard At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. 2/1
Nissa's Revelation 5GGSorcery Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Rakdos, Patron of Chaos 4BRLegendary Creature — Demon Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. 6/6
Tragic Lesson 2UInstant Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Sword of the Realms 1WLegendary Artifact — Equipment Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W}
Akki War Paint REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Frenzied Fugue 3REnchantment — Aura Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
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