Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Common Cause

2W · Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

Similar cards

Color identity:
NameManaTypeText
Charm School 2WEnchantment As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.
Spirit of the Hunt 1GGCreature — Wolf Spirit Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3
Henge Walker 3Artifact Creature — Golem Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. 2/2
Curious Obsession UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
Grisly Survivor 2BCreature — Minotaur Warrior Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. 2/3
Goblin Lookout 1RCreature — Goblin {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2
Spinal Graft 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Hagra Sharpshooter 2BCreature — Human Assassin Ally {4}{B}: Target creature gets -1/-1 until end of turn. 2/2
Strength of Arms WInstant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Drill-Skimmer 4Artifact Creature — Thopter Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) 2/1
Page 271