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17 May 2024: Card library updated.

Compelled Duel

1G · Sorcery

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Dwarven Berserker 1RCreature — Dwarf Berserker Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. 1/1
Bubbling Beebles 4UCreature — Beeble Bubbling Beebles can't be blocked as long as defending player controls an enchantment. 3/3
Barbed Battlegear 3Artifact — Equipment Equipped creature gets +4/-1. Equip {2}
Raging Battle Mouse 1RCreature — Mouse The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. 2/1
Chitinous Cloak 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3}
Prosthetic Injector 1Artifact — Equipment Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.) Equip {1}
Wicked Reward 1BInstant As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
Glaive of the Guildpact 2Artifact — Equipment Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Demonmail Hauberk 4Artifact — Equipment Equipped creature gets +4/+2. Equip—Sacrifice a creature.
Urza's Science Fair Project 6Artifact Creature — Construct {2}: Roll a six-sided die. Urza's Science Fair Project gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn. 4/4
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