Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Complex Automaton

4 · Artifact Creature — Golem

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4

Similar cards

Color identity:
NameManaTypeText
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
Scorned Villager 1GCreature — Human Werewolf {T}: Add {G}. At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. 1/1
Master of the Feast 1BBEnchantment Creature — Demon Flying At the beginning of your upkeep, each opponent draws a card. 5/5
Viashino Sandswimmer 2RRCreature — Viashino {R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. 3/2
Ulrich, Uncontested Alpha Legendary Creature — Werewolf Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. 6/6
Undead Gladiator 1BBCreature — Zombie Barbarian {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) 3/1
Artificer's Hex BEnchantment — Aura Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.
Nightscape Master 2BBCreature — Zombie Wizard {U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. 2/2
Dawn of the Dead 2BBBEnchantment At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dermoplasm 2UCreature — Shapeshifter Flying Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. 1/1
Page 63