M:tG card similarity search
W · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
Name | Mana | Type | Text |
---|---|---|---|
Sea Monster | 4UU | Creature — Serpent | Sea Monster can't attack unless defending player controls an Island. 6/6 |
Tome of the Guildpact | 5 | Artifact | Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color. |
Taoist Mystic | 2G | Creature — Human Mystic | Taoist Mystic can't be blocked by creatures with horsemanship. 2/2 |
Ruin in Their Wake | 1G | Sorcery | Devoid (This card has no color.) Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle. |
Planeswalker's Mischief | 2U | Enchantment | {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery. |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |
Rot Farm Skeleton | 2BG | Creature — Plant Skeleton | Rot Farm Skeleton can't block. {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. 4/1 |
Nalfeshnee | 5R | Creature — Beast Demon | Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) 4/6 |
Rouse the Mob | R | Instant | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn. |
Unbound Flourishing | 2G | Enchantment | Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. |