Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Comply

W · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Similar cards

Color identity:
NameManaTypeText
Escaped Shapeshifter 3UUCreature — Shapeshifter As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4
Three Dreams 4WSorcery Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Taunt from the Rampart 3RWSorcery Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Agent of the Fates 1BBCreature — Human Assassin Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. 3/2
The Hive 5Artifact {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Nuka-Nuke Launcher 2Artifact — Equipment Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
Thrumming Stone 5Legendary Artifact Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Haunting Apparition 1UBCreature — Spirit Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2
Zenith Chronicler 2Artifact Creature — Phyrexian Construct Whenever a player casts their first multicolored spell each turn, each other player draws a card. 3/1
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