Card Codex

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17 May 2024: Card library updated.

Component Collector

2U · Creature — Homunculus

If it's neither day nor night, it becomes day as Component Collector enters the battlefield. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. 1/4

Similar cards

Color identity:
NameManaTypeText
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Moonring Island Land — Island ({T}: Add {U}.) Moonring Island enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Dominating Licid 1UUCreature — Licid {1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. 1/1
Emancipation Angel 1WWCreature — Angel Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. 3/3
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Dragonshift 1URInstant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Welcome to . . . 1GGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
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