Card Codex

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17 May 2024: Card library updated.

Compy Swarm

1BG · Creature — Dinosaur

At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2

Similar cards

Color identity:
NameManaTypeText
Return to Action 1BInstant Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Cataclysmic Prospecting XRRSorcery Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.
Ideas Unbound UUSorcery — Arcane Draw three cards. Discard three cards at the beginning of the next end step.
Dying to Serve 2BEnchantment Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Totentanz, Swarm Piper 1BRLegendary Creature — Human Warlock Bard Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3
Storm King's Thunder XRRRInstant When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Chain of Plasma 1RInstant Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Zygon Infiltrator 2UCreature — Alien Shapeshifter Soldier Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Agrus Kos, Eternal Soldier 3WLegendary Creature — Spirit Soldier Vigilance Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.) 3/4
Hell to Pay XRSorcery Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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