Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Concentrate

2UU · Sorcery

Draw three cards.

Similar cards

Color identity:
NameManaTypeText
Fallowsage 3UCreature — Merfolk Wizard Whenever Fallowsage becomes tapped, you may draw a card. 2/2
Phantom Flock 3WWCreature — Bird Soldier Spirit Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Lammastide Weave 1GInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card.
Mindmoil 4REnchantment Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Betrayal of Flesh 5BInstant Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
Desecrate Reality 7Instant For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Betrayal UEnchantment — Aura Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Unquestioned Authority 2WEnchantment — Aura Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
Channeler Initiate 1GCreature — Human Druid When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. 3/4
Tributary Instructor 3GCreature — Merfolk Shaman Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4
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