Card Codex

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17 May 2024: Card library updated.

Concerted Effort

2WW · Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Similar cards

Color identity:
NameManaTypeText
Lumengrid Gargoyle 6Artifact Creature — Gargoyle Flying 4/4
Millennial Gargoyle 4Artifact Creature — Gargoyle Flying 2/2
Tower Gargoyle 1WUBArtifact Creature — Gargoyle Flying 4/4
Pterodon Knight 3WCreature — Human Knight Pterodon Knight has flying as long as you control a Dinosaur. 3/3
Restless Spire Land Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1.
Arboretum Elemental 7GGCreature — Elemental Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/5
Dawn Gryff 2WCreature — Hippogriff Flying 2/2
Moonveil Dragon 3RRRCreature — Dragon Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5
Unnatural Growth 1GGGGEnchantment At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Conifer Strider 3GCreature — Elemental Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/1
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