M:tG card similarity search
2WW · Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
| Name | Mana | Type | Text |
|---|---|---|---|
| Perfected Form | Creature — Insect Horror | Flying 5/4 | |
| Tower Defense | 1G | Instant | Creatures you control get +0/+5 and gain reach until end of turn. |
| Bartizan Bats | 3B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 |
| Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
| Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
| Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
| Basilica Screecher | 1B | Creature — Bat | Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/2 |
| Imperial Moth | Enchantment Creature — Insect | Flying 2/4 | |
| Jagwasp Swarm | 3B | Creature — Insect | Flying 3/2 |
| Breezekeeper | 3U | Creature — Djinn | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/4 |