M:tG card similarity search
2WW · Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Name | Mana | Type | Text |
---|---|---|---|
Land Leeches | 1GG | Creature — Leech | First strike 2/2 |
Coiled Tinviper | 3 | Artifact Creature — Snake | First strike 2/1 |
Hornet Cobra | 1GG | Creature — Snake | First strike 2/1 |
Ainok Tracker | 5R | Creature — Dog Scout | First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Moorland Inquisitor | 1W | Creature — Human Soldier | {2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/2 |
Shinen of Stars' Light | 2W | Creature — Spirit | First strike Channel — {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. 2/1 |
Anaba Bodyguard | 3R | Creature — Minotaur | First strike (This creature deals combat damage before creatures without first strike.) 2/3 |
Stone-Throwing Devils | B | Creature — Devil | First strike 1/1 |
Tundra Wolves | W | Creature — Wolf | First strike (This creature deals combat damage before creatures without first strike.) 1/1 |
Blink Dog | 2W | Creature — Dog | Double strike Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 1/1 |