Card Codex

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17 May 2024: Card library updated.

Concerted Effort

2WW · Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Similar cards

Color identity:
NameManaTypeText
Volcano Imp 3BCreature — Imp Flying {1}{R}: Volcano Imp gains first strike until end of turn. 2/2
Sunblade Angel 5WCreature — Angel Flying, first strike, vigilance, lifelink 3/3
Kinsbaile Cavalier 3WCreature — Kithkin Knight Knight creatures you control have double strike. 2/2
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Emerald Dragonfly 1GCreature — Insect Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. 1/1
Gabriel Angelfire 3GGWWLegendary Creature — Angel At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 4/4
Akroma's Memorial 7Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Chromanticore WUBRGEnchantment Creature — Manticore Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. 4/4
Sphinx of the Steel Wind 5WUBArtifact Creature — Sphinx Flying, first strike, vigilance, lifelink, protection from red and from green 6/6
Knighthood 2WEnchantment Creatures you control have first strike.
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